ref: 4626cb5bbfff5c59335e4198e81abf2d619c57a5
parent: 166cba2f549f043f0892a4d25aaf3ef8014e1c2b
author: mkf <mkf@cloud9p.org>
date: Sun May 19 13:34:49 EDT 2024
engine.h: add isplaying macro
--- a/engine.h
+++ b/engine.h
@@ -1,3 +1,5 @@
+#define isplaying (state == Playing || state == Start)
+
enum
{
/* difficulty levels (how many circles are initially occupied) */