TODO for Blobby Volley 2.1:
libs:
- switch to tinyxml2
- reduce dependencies to libboost (use C++11 features instead)
- switch to new opensource raknet version

features:
- network client which hosts a game can configure server rules, speed and points

fix bugs:
- network client can download replays from server
- crash of dedicated server (memleak?)






Roadmap to Blobby Volley 2.2 and later:
- multithreading
	fps independent physics
- new gui system
- full unicode support (e.g. for Russian characters)
- improve replays (fast forward, rewind, etc)
- improve bot system (more commands etc)
- integrate new font
- more translation
