ref: d5c2af3bcb04031bd6f2724a480b9c7758eeacbb
dir: /netclient.h/
typedef struct
{
char *omsg;
int ntoken;
char **tokens;
int err;
}Netmsg;
extern int srvfd;
extern char *pnick;
extern int pside;
extern int pgame;
extern int popts;
int netmove(int dir);
int netput(int x, int y);
char* netread(void);
void netinit(Game *game);
Netmsg* netmain(Game *game);