ref: 268b944a04cbf8b65379acbae6d059dea6fe83ae
dir: /netclient.c/
#ifdef unix
#include "unix.h"
#else
#include <u.h>
#include <libc.h>
#include <draw.h>
#endif
#include "engine.h"
#include "netclient.h"
#include "util.h"
int waitbit = 1; /* 0 is go, 1 is wait */
int networked = 0; /* 0 is local, 1 is networked */
int pside; /* Trapper, Glenda */
int srvfd;
static char*
movemsg(int dir)
{
char *d, *msg;
d = dirtostr(dir);
if(d == nil)
return nil;
msg = (char*)malloc(8);
sprint(msg, "m %s\n", d);
return msg;
}
static char*
putmsg(int x, int y)
{
char *msg;
if(x > SzX || x < 0 || y > SzY || y < 0)
return nil;
msg = (char*)malloc(10);
sprint(msg, "p %d %d\n", x, y);
return msg;
}
int
netmove(int dir)
{
int len;
char *msg;
msg = movemsg(dir);
if(msg == nil)
return Err;
len = strlen(msg);
if(write(srvfd, msg, len) < len)
sysfatal("netmove(): half written?");
/* otherwise client wont read socket to confirm */
waitbit = 1;
free(msg);
return Ok;
}
int
netput(int x, int y)
{
int len;
char *msg;
msg = putmsg(x, y);
if(msg == nil)
return Err;
len = strlen(msg);
if(write(srvfd, msg, len) < len)
sysfatal("netput(): half written?: %r");
/* otherwise client wont read socket to confirm */
waitbit = 1;
free(msg);
return Ok;
}
static void
netproc(Netmsg *msg, char *in)
{
int i, dir;
char *tmp, *xpos, *ypos;
char **tokens = (char**)malloc(64 * sizeof(char*));;
Point p;
msg->omsg = strdup(in);
dprint("msg->omsg: %s\n", in);
tokens[0] = strtok(in, " ");
for(i = 1 ; tokens[i-1] != nil ; i++)
{
tokens[i] = strtok(nil, " ");
dprint("token[%d] = %s\n", i, tokens[i]);
}
msg->ntoken = i;
msg->tokens = tokens;
msg->err = Ok;
if(!strcmp(tokens[0], "CONN"))
{
switch(*tokens[1])
{
case '0':
pside = PTrapper;
break;
case '1':
pside = PGlenda;
break;
default:
sysfatal("invalid conn");
}
}
else if(!strcmp(tokens[0], "WAIT"))
{
waitbit = 1;
}
else if(!strcmp(tokens[0], "INIT"))
{
state = Init;
while(state == Init)
{
tmp = netread();
/* lots of assuming goes here,
* messages are in the form of:
* {w,g} xx yy\n
*/
strtok(tmp, " ");
switch(*tmp)
{
case 'w':
xpos = strtok(nil, " ");
ypos = strtok(nil, " ");
if(xpos == nil || ypos == nil)
sysfatal("netproc(): w xpos or ypos is nil?\n");
p.x = atoi(xpos);
p.y = atoi(ypos);
grid[p.x][p.y] = Wall;
break;
case 'g':
xpos = strtok(nil, " ");
ypos = strtok(nil, " ");
if(xpos == nil || ypos == nil)
dprint("netproc(): g xpos or ypos is nil?\n");
p.x = atoi(xpos);
p.y = atoi(ypos);
grid[p.x][p.y] = Glenda;
break;
default:
if(!strcmp("SENT", tmp))
state = Start;
else
dprint("netproc(): unknown command: %s\n", tmp);
}
}
}
else if(!strcmp(tokens[0], "SENT"))
{
/* sent is handled in INIT */
dprint("SENT without INIT?\n");
}
else if(!strcmp(tokens[0], "TURN"))
{
waitbit = 0;
}
else if(!strcmp(tokens[0], "WALL"))
{
msg->err = Wall;
}
else if(!strcmp(tokens[0], "GLND"))
{
msg->err = Glenda;
}
else if(!strcmp(tokens[0], "SYNC"))
{
if(state == Start)
state = Playing;
if(msg->ntoken < 2)
sysfatal("netproc(): not enough toknes?");
/* TODO: very ugly hack, get rid of this */
networked = 0;
if(atoi(msg->tokens[1]) % 2 == 0)
{
/* glenda's turn is done */
if(msg->ntoken < 3)
sysfatal("netproc(): not enough tokens to SYNC glenda's move");
dir = parsemove(tokens[2]);
domove(dir);
dprint("in glenda's turn\n");
}
else
{
/* trapper's turn is done */
if(msg->ntoken < 4)
sysfatal("netproc(): not enough tokens to SYNC trapper's move");
p = parseput(tokens[2], tokens[3]);
doput(p);
}
/* TODO: very ugly hack, get rid of this */
networked = 1;
}
else if(!strcmp(tokens[0], "WON"))
{
msg->err = Won;
}
else if(!strcmp(tokens[0], "LOST"))
{
msg->err = Lost;
}
else
{
sysfatal("netproc(): unkown message");
}
}
char*
netread(void)
{
char *s = malloc(1024);
int n = 0;
memset(s, 0, 1024);
while(read(srvfd, s+n, 1) == 1 && n < 1023)
{
if(s[n] == '\n' || s[n] == '\0')
{
s[n] = '\0';
break;
}
n++;
}
return s;
}
Netmsg*
netmain(void)
{
Netmsg *msg;
char *s;
msg = malloc(sizeof(Netmsg));
s = netread();
netproc(msg, s);
free(s);
return msg;
}